It's a fair tradeoff, I'd say, and maybe even a boon when you factor in that the Mobius 3D audio tech didn’t work over a wireless connection anyway, one of the reasons it didn't make our list of the best wireless gaming headsets. Most notably, the Mobius can connect to a PC wirelessly via Bluetooth, but the Cloud Orbit S requires some kind of wired connection-you can choose between 3.5mm, USB-A, or USB-C. The Cloud Orbit S is $70 cheaper than the Mobius and has some technical downgrades as a result. There's some help available in the HyperX Orbit software manual, but you have to go find that on HyperX's website: amost players would be better served by clearer UI and a short tutorial on how everything works. The sound profile selection menu has no descriptions for what each EQ setting does. Configuring the 3D tracking, which includes typing in your head circumference, can appear a bit overwhelming. HyperX config software, which is nearly identical to Audeze's software for the Orbit, can be a bit obtuse. Not everything about the situation is great. It's subtle, but I found myself turning my head more-rather than shifting my eyes-to respond to sound, which is the strongest endorsement I can give this kind of feature. Moreover, it uses your position to adjust what sound should be loudest when you turn your head to a different forward position. Using Audeze's Waves NX 3D sound technology, the Cloud Orbit S tracks your head movements to simulate 7.1 surround sound. You can rest assured that this headset won't leak your audio to those around you, though.The differentiating factor may be in the 3D positional audio. I appreciate that HyperX probably wanted to create an isolating, and thus immersive experience atop the 3D audio (and in that, they succeeded), but if you prefer a more breathable earcup from your headset, this ain't it. I also found the chambers to be incredibly claustrophobic on the ears, getting warm and clammy relatively quickly despite it being pretty cold where I am. Everyone's head shape is different, though, and you may not have any issues. HYPERX CLOUD ORBIT S HEADSET Battery Chemistry, Lithium Polymer (Li-Polymer) Limited Warranty, 2 Year Host Interface, Mini-phone (3.5mm) Earpiece Design. I generally don't have any sorts of issues with headset fitting across the dozens of products I've tested, so I found it to be anomalous that HyperX, known for comfort, would drop the ball so hard on a $300 unit. After a short while, I found the top of my head hurting, and the only adjustments I could make made the headset fit incorrectly against my ears. If you have a smaller head this probably won't be an issue for you whatsoever, but I found the Cloud Orbit to be incredibly tight-fitting, with very miserly amounts of foam across the top headband. You won't get snuck up on while wearing this headset. They really elevated the experience in a busy multiplayer combat game like Mordhau, where you can have anywhere between five and twenty enemies surrounding you at any one time. ![]() ![]() ![]() It's hard to put into words just how much of a step up this headset is in terms of sound quality, but in terms of positional clarity, it felt very much like physically being inside the game. The AudezeTM planar 100m drivers are utterly incredible, offering a whole new dimension of channel separation and clarity. On Xbox, however, you're limited to stereo or a software surround solution like Dolby Atmos, which still offers a compelling 3D experience, albeit lessened. The Cloud Orbit's full power is unleashed on PC, where you'll get full support for 7.1 sound. Waves NxTM 3D sound, on-ear controls, mic-monitoringģ.5mm braided cable, USB-C braided cable, USB-A braided cable, detachable boom mic
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